CG视频教程 [游戏开发] 【Blender】3DMO《使用 Blender 构建游戏的模块化环境》(中英双字)
发布于
2020-12-24
66
0
视频教程
CG教程: 特效|物理模拟 技术|展示 Blender 
语音: 英语 
字幕: 双语字幕 机翻字幕 
清晰度: 高清 720P 
版权声明: 【公共内容】

您需要 登录 才可以下载或查看,没有账号?注册

x
价格:100 元素币 百度网盘 收益:0元素币 销量:0
尊敬的游客 ,本内容需要支付后可见.
您可以[充值][发帖] [悬赏] [任务]来赚取积分。
提醒使用【余额支付】需要: ¥10 余额
英文名:Learn Modular Environment Building for Games with Blender
教程共68集,总时长6小时24分,高清视频,有素材文件。
官方简介:https://www.udemy.com/course/3dm ... games-with-blender/
1.jpg

2.png













\1 – Introduction to Modeling and Basic Engine Setups\1 – 3dmotiveModularEnvironmentsInBlenderSource01.zip
\1 – Introduction to Modeling and Basic Engine Setups\1 – 3dmotiveModularEnvironmentsInBlenderSource02.zip
\1 – Introduction to Modeling and Basic Engine Setups\1 – 3dmotiveModularEnvironmentsInBlenderSource03.zip
\1 – Introduction to Modeling and Basic Engine Setups\1 – 3dmotiveModularEnvironmentsInBlenderSource04.zip
\1 – Introduction to Modeling and Basic Engine Setups\1 – 3dmotiveModularEnvironmentsInBlenderSource05.zip
\1 – Introduction to Modeling and Basic Engine Setups\1 – Download Course Files Here.html
\1 – Introduction to Modeling and Basic Engine Setups\2 – Introduction to Modular Building in Blender.mp4
\1 – Introduction to Modeling and Basic Engine Setups\3 – Course Overview.mp4
\1 – Introduction to Modeling and Basic Engine Setups\4 – Blender Preferences.mp4
\1 – Introduction to Modeling and Basic Engine Setups\5 – Customizing the Interface.mp4
\1 – Introduction to Modeling and Basic Engine Setups\6 – Maya Style Controls.mp4
\1 – Introduction to Modeling and Basic Engine Setups\7 – Blocking in Dimensions.mp4
\1 – Introduction to Modeling and Basic Engine Setups\8 – Test Export to the Unity Game Engine.mp4
\1 – Introduction to Modeling and Basic Engine Setups\9 – Testing in Unity.mp4
\1 – Introduction to Modeling and Basic Engine Setups\10 – Fixing Keyboard Shortcuts.mp4
\1 – Introduction to Modeling and Basic Engine Setups\11 – Starting the Straight Section.mp4
\1 – Introduction to Modeling and Basic Engine Setups\12 – Using the Mirror Modifier.mp4
\1 – Introduction to Modeling and Basic Engine Setups\13 – Creating the Floor Trim.mp4
\1 – Introduction to Modeling and Basic Engine Setups\14 – Floor Extrusions.mp4
\2 – Refining our Modular Pieces\15 – Introduction.mp4
\2 – Refining our Modular Pieces\16 – Modeling the Handrail.mp4
\2 – Refining our Modular Pieces\17 – Modeling Handrail Attachments.mp4
\2 – Refining our Modular Pieces\18 – Smooth Shading and Sharp Edges.mp4
\2 – Refining our Modular Pieces\19 – Layers and Duplication.mp4
\2 – Refining our Modular Pieces\20 – Starting the End Section.mp4
\2 – Refining our Modular Pieces\21 – Completing the End Section.mp4
\2 – Refining our Modular Pieces\22 – Starting the Cross Section.mp4
\2 – Refining our Modular Pieces\23 – Building the First Intersection.mp4
\2 – Refining our Modular Pieces\24 – Building the Cross Section Opening.mp4
\2 – Refining our Modular Pieces\25 – Completing the Cross Section.mp4
\2 – Refining our Modular Pieces\26 – Cross Section Handrail.mp4
\2 – Refining our Modular Pieces\27 – Loop Tools.mp4
\2 – Refining our Modular Pieces\28 – Conclusion.mp4
\3 – UV Unwrapping and Texturing our Modular Set\29 – Introduction to UVs and texturing our assets.mp4
\3 – UV Unwrapping and Texturing our Modular Set\30 – Planning to Unwrap.mp4
\3 – UV Unwrapping and Texturing our Modular Set\31 – Linked Selection.mp4
\3 – UV Unwrapping and Texturing our Modular Set\32 – Separating Meshes.mp4
\3 – UV Unwrapping and Texturing our Modular Set\33 – Unwrapping.mp4
\3 – UV Unwrapping and Texturing our Modular Set\34 – UV Editor.mp4
\3 – UV Unwrapping and Texturing our Modular Set\35 – Building UV Islands.mp4
\3 – UV Unwrapping and Texturing our Modular Set\36 – UV Layouts.mp4
\3 – UV Unwrapping and Texturing our Modular Set\37 – Building a Door Prop.mp4
\3 – UV Unwrapping and Texturing our Modular Set\38 – Creating Materials.mp4
\3 – UV Unwrapping and Texturing our Modular Set\39 – Modeling from a Texture.mp4
\3 – UV Unwrapping and Texturing our Modular Set\40 – Modeling and UVs.mp4
\3 – UV Unwrapping and Texturing our Modular Set\41 – Texture Baking.mp4
\3 – UV Unwrapping and Texturing our Modular Set\42 – Conclusion.mp4
\4 – Painting Textures with Photoshop\43 – Introduction to Texture Painting.mp4
\4 – Painting Textures with Photoshop\44 – Configuring Blender for Texture Painting.mp4
\4 – Painting Textures with Photoshop\45 – Creating a Base Layer.mp4
\4 – Painting Textures with Photoshop\46 – 2d Texture Painting.mp4
\4 – Painting Textures with Photoshop\47 – 3d Texture Painting.mp4
\4 – Painting Textures with Photoshop\48 – Painting from Textures.mp4
\4 – Painting Textures with Photoshop\49 – Starting with the Stencil Brush.mp4
\4 – Painting Textures with Photoshop\50 – Configuring Stencil Brush Controls.mp4
\4 – Painting Textures with Photoshop\51 – Painting the Walls.mp4
\4 – Painting Textures with Photoshop\52 – Painting the Floors.mp4
\4 – Painting Textures with Photoshop\53 – Layered Painting.mp4
\4 – Painting Textures with Photoshop\54 – Flattening Layers and Conclusion.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\55 – Introduction to setting up in Unity.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\56 – Preparing to Bump Map.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\57 – Bump Painting.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\58 – Bump Texture Painting.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\59 – Starting the Curved Piece.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\60 – Creating a Bend.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\61 – Exporting to FBX.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\62 – Importing to Unity.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\63 – Configuring Materials.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\64 – Level Designing.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\65 – Organization.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\66 – Base Illumination.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\67 – Creating Lights.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\68 – Lightmapping.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\69 – Image Effects and Course Conclusion.mp4
\5 – Refining Materials and Engine Building and Lighting in Unity\70 – Bonus Lecture Further Learning with 3dmotive.html
\1 – 建模和基本引擎设置简介\1 – 3dmotiveModular环境在BlenderSource01.zip
\1 – 建模和基本引擎设置简介\1 – 3dmotiveModular环境在BlenderSource02.zip
\1 – 建模和基本引擎设置简介\1 – 3dmotiveModular环境在BlenderSource03.zip
\1 – 建模和基本引擎设置简介\1 – 3dmotiveModular环境在BlenderSource04.zip
\1 – 建模和基本引擎设置简介\1 – 3dmotiveModularEnvironmentsInBlenderSource05.zip
\1 – 建模和基本引擎设置简介\1 – 在此处下载课程文件.html
\1 – 建模和基本引擎设置简介\2 – 搅拌机模块化建筑简介.mp4
\1 – 建模和基本发动机设置简介\3 – 课程概述.mp4
\1 – 建模和基本引擎设置简介\4 – 搅拌机首选项.mp4
\1 – 建模和基本引擎设置简介\5 – 自定义界面.mp4
\1 – 建模和基本引擎设置简介\6 – Maya 样式控件.mp4
\1 – 建模和基本发动机设置简介\7 – 尺寸阻塞.mp4
\1 – 建模和基本引擎设置简介\8 – 测试导出到 Unity 游戏引擎.mp4
\1 – 建模和基本引擎设置简介\9 – 在 Unity 中进行测试.mp4
\1 – 建模和基本引擎设置简介\10 – 修复键盘快捷键.mp4
\1 – 建模和基本发动机设置简介\11 – 开始直线部分.mp4
\1 – 建模和基本引擎设置简介\12 – 使用镜像修改器.mp4
\1 – 建模和基本发动机设置简介\13 – 创建地板装饰.mp4
\1 – 建模和基本发动机设置简介\14 – 地板挤压.mp4
\2 – 改进我们的模块化部件\15 – 简介.mp4
\2 – 完善我们的模块化部件\16 – 扶手造型.mp4
\2 – 改进我们的模块化部件\17 – 扶手附件建模.mp4
\2 – 完善我们的模块化部件\18 – 平滑的阴影和锋利的边缘.mp4
\2 – 完善我们的模块化部件\19 – 层和重复.mp4
\2 – 完善我们的模块化部件\20 – 从末端部分开始.mp4
\2 – 完善我们的模块化部件\21 – 完成末端部分.mp4
\2 – 完善我们的模块化部件\22 – 从横截面开始.mp4
\2 – 完善我们的模块化部件\23 – 建造第一个交叉点.mp4
\2 – 改进我们的模块化部件\24 – 构建横截面开口.mp4
\2 – 完善我们的模块化部件\25 – 完成横截面.mp4
\2 – 改进我们的模块化部件\26 – 横截面扶手.mp4
\2 – 改进我们的模块化部件\27 – 循环工具.mp4
\2 – 改进我们的模块化部件\28 – 结论.mp4
\3 – UV 开包装和纹理化我们的模块化套装\29 – UV 简介和纹理化我们的资产.mp4
\3 – UV开包装和纹理我们的模块化套装\30 – 计划拆包.mp4
\3 – UV开包装和纹理我们的模块化套装\31 – 链接选择.mp4
\3 – UV 开包装和纹理我们的模块化套装\32 – 分离网格.mp4
\3 – UV开包装和纹理我们的模块化套装\33 – 打开包装.mp4
\3 – UV拆包和纹理我们的模块化套装\34 – UV编辑器.mp4
\3 – UV拆包和纹理我们的模块化套装\35 – 建造UV岛.mp4
\3 – UV开包装和纹理我们的模块化套装\36 – UV布局.mp4
\3 – UV开包装和纹理我们的模块化套装\37 – 建造门道具.mp4
\3 – UV开包装和纹理我们的模块化套装\38 – 创建材质.mp4
\3 – UV 开包装和纹理我们的模块化套装\39 – 从纹理建模.mp4
\3 – UV 开包装和纹理我们的模块化套装\40 – 建模和 UV.mp4
\3 – UV开包装和纹理我们的模块化套装\41 – 纹理烘焙.mp4
\3 – UV开包装和纹理我们的模块化套装\42 – 结论.mp4
\4 – 使用 Photoshop 绘制纹理\43 – 纹理绘制简介.mp4
\4 – 使用 Photoshop 绘制纹理\44 – 配置 Blender 进行纹理绘制.mp4
\4 – 使用 Photoshop 绘制纹理\45 – 创建基础图层.mp4
\4 – 使用 Photoshop 绘制纹理\46 – 2d 纹理绘制.mp4
\4 – 使用 Photoshop 绘制纹理\47 – 3D 纹理绘画.mp4
\4 – 使用 Photoshop 绘制纹理\48 – 从纹理绘画.mp4
\4 – 使用 Photoshop 绘制纹理\49 – 从模板画笔开始.mp4
\4 – 使用 Photoshop 绘制纹理\50 – 配置模具画笔控件.mp4
\4 – 使用 Photoshop 绘制纹理\51 – 绘制墙壁.mp4
\4 – 使用 Photoshop 绘制纹理\52 – 在地板上绘画.mp4
\4 – 使用 Photoshop 绘制纹理\53 – 分层绘画.mp4
\4 – 使用 Photoshop 绘制纹理\54 – 展平图层和结论.mp4
\5 – 在 Unity 中优化材料、引擎构建和照明\55 – 在 Unity 中设置简介.mp4
\5 – 在 Unity 中提炼材料、引擎构建和照明\56 – 准备凹凸贴图.mp4
\5 – 在 Unity 中精炼材料、发动机建筑和照明\57 – 凸块喷漆.mp4
\5 – 在 Unity 中提炼材料、发动机建筑和照明\58 – 凹凸纹理绘画.mp4
\5 – 在 Unity 中精炼材料、发动机制造和照明\59 – 启动曲面件.mp4
\5 – 在 Unity 中精炼材料、发动机结构和照明\60 – 创建弯曲.mp4
\5 – 在 Unity 中精炼材料、发动机制造和照明\61 – 导出到 FBX.mp4
\5 – 在 Unity 中精炼材料、引擎构建和照明\62 – 导入 Unity.mp4
\5 – 在 Unity 中提炼材料、发动机建筑和照明\63 – 配置材质.mp4
\5 – 在 Unity 中提炼材料、发动机建筑和照明\64 – 关卡设计.mp4
\5 – 在 Unity 中精炼材料、发动机制造和照明\65 – 组织.mp4
\5 – 在 Unity 中精炼材料、发动机建筑和照明\66 – 基础照明.mp4
\5 – 在 Unity 中精炼材料、引擎构建和照明\67 – 创建灯光.mp4
\5 – 在 Unity 中提炼材料、发动机建筑和照明\68 – 光照贴图.mp4
\5 – 在 Unity 中提炼材料、发动机建造和照明\69 – 图像效果和课程结论.mp4
\5 – 在 Unity 中提炼材料、发动机制造和照明\70 – 3dmotive 奖励讲座进一步学习.html



参与人数 2 元素币 +15 活跃度 +8

本帖被以下画板推荐:

一个人的寂寞没人知道

使用道具 举报 登录

回复 <

快来发表你宝贵的意见吧!

jizhaoxin 实名

通过了实名认证的内容创造者

动画师

主题
1
精华
0
超神
0
扩散
0
微金
3000
智慧
0
余额
0
在线时间
25 小时

元素季卡 枫月药水 扩散者 微库VIP 钢盾 水晶剑 长剑 长枪 长剑

快速回复 返回顶部 返回列表