CG视频教程 [材质灯光渲染] 【Blender】Mraw《使用 Blender 创建特斯拉电动车》(中英双字)
发布于
2021-8-5
85
1
视频教程
CG教程: 建模|雕刻 材质|节点 渲染|灯光 手绘|贴图 Blender 其他 
语音: 英语 
字幕: 双语字幕 机翻字幕 
清晰度: 高清 720P 
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英文名:BLENDER: TESLA CYBERTRUCK FORGE
教程共78集,总时长23小时15分,高清视频,有素材文件。
官方简介:https://www.udemy.com/course/blender-tesla-cybertruck-forge/
7.png 8.png
\1. Introduction\1_ Introduction.mp4
\1. Introduction\2_ How to start.mp4
\2. MODELING\1_ 003_Adding the reference images.mp4
\2. MODELING\2_ 004_Modeling section_ Creating the hood.mp4
\2. MODELING\3_ 005_Modeling section_front area part 1.mp4
\2. MODELING\4_ 006_Modeling section_ modeling the front bumper.mp4
\2. MODELING\5_ 007_Modeling section_modeling the windshield.mp4
\2. MODELING\6_ 008_Modeling section_creating the fender.mp4
\2. MODELING\7_ 009_Modeling section_Creating fender border.mp4
\2. MODELING\8_ 010_Modeling section_Creating the front door.mp4
\2. MODELING\9_ 011_Modeling section_creating the rear door.mp4
\2. MODELING\10_ 012_Modeling section_creating the rear fender.mp4
\2. MODELING\11_ 013_Modeling section_Creating the rear fender border.mp4
\2. MODELING\12_ 014_Modeling section_Creating the Rocker panel.mp4
\2. MODELING\13_ 015_Modeling section_Creating the windos border.mp4
\2. MODELING\14_ 016_Modeling section_Creating the front side window.mp4
\2. MODELING\15_ 017_Modeling section_Creating the windows middle and rear frame.mp4
\2. MODELING\16_ 018_Modeling section_Creating the windows with ShrinkWrap modefier help.mp4
\2. MODELING\17_ 019_Modeling section_completing the roof.mp4
\2. MODELING\18_ 020_Modeling section_Starting with rear side of the truck.mp4
\2. MODELING\19_ 021_Modeling secton_Adding some details to the rear side of the truck.mp4
\2. MODELING\20_ 022_Modeling section_Truck bed floor details.mp4
\2. MODELING\21_ 023_Modeling section_Creating the back light and fixing some issues.mp4
\2. MODELING\22_ 024_Modeling section_Creating the back door.mp4
\2. MODELING\23_ 025_Modeling section_Creating the back lights and controls.mp4
\2. MODELING\24_ 026_Modeling section_Creating the light underneath the bumper.mp4
\2. MODELING\25_ 027_Modeling section_Creating the rear bumper outline.mp4
\2. MODELING\26_ 028_Modeling section_Creating the rear bumper.mp4
\2. MODELING\27_ 029_Modeling section_Creating the front light.mp4
\2. MODELING\28_ 030_Modeling section_edit the front bumper.mp4
\2. MODELING\29_ 031_Modeling section_add subdivision surface to the bumper parts.mp4
\2. MODELING\30_ 032_Modeling section_Create the reflector light above the bumper.mp4
\2. MODELING\31_ 033_Modeling section_Creathing the bumper lights and the grill.mp4
\2. MODELING\32_ 034_Modeling section_Creating the side cameras.mp4
\2. MODELING\33_ 035_Modeling section_Creating the back cover.mp4
\2. MODELING\34_ 036_Modeling section_Creating the tire.mp4
\2. MODELING\35_ 037_Modeling section_Creating the wheel cap.mp4
\2. MODELING\36_ 038_Modeling section_Making some fixing in the rear bamper and bumper lights.mp4
\2. MODELING\37_ 039_Modeling section_Creating the wheel and the disk.mp4
\2. MODELING\38_ 040_Modeling section_Creating the shock absorber join.mp4
\2. MODELING\39_ 041_Modeling section_Creating the Driveshaft Boot and Damper Fork.mp4
\2. MODELING\40_ 042_Modeling section_Creating the Shock absorber and other parts of the suspensi.mp4
\2. MODELING\41_ 043_Modeling section_Make some editing to the suspension.mp4
\2. MODELING\42_ 044_Modeling section_make some tweaking.mp4
\2. MODELING\43_ 045_Modeling section_simple interior creating the seats.mp4
\2. MODELING\44_ 046_Modeling section_creating the dashboard.mp4
\2. MODELING\45_ 047_Modeling section_Creating the steering.mp4
\2. MODELING\46_ 048_Modeling section_Completing the steering details.mp4
\2. MODELING\47_ 049_Modeling section_Making steering ready.mp4
\2. MODELING\48_ 050_Modeling section_Finalize the modeling.mp4
\3. Materials section\1_ 051_Materials section_Adding the HDRI image to the scene.mp4
\3. Materials section\2_ 052_Materials section_A quick brief to shader editor.mp4
\3. Materials section\3_ 053_Materials section_Organize the scene before you start.mp4
\3. Materials section\4_ 054_Materials section_Car paint MT.mp4
\3. Materials section\5_ 055_Materials section_Adding materials to the windows.mp4
\3. Materials section\6_ 056_Materials section_Adding materials to the tires.mp4
\3. Materials section\7_ 057_Materials section_Creating plastic material to the bumper and other parts.mp4
\3. Materials section\8_ 058_Materials section_Creating the HeadLight MT.mp4
\3. Materials section\9_ 059_Materials section_Creating the front reflector lights.mp4
\3. Materials section\10_ 060_Materials section_Creating the back light material.mp4
\3. Materials section\11_ 061_Materials section_Creating materials to the suspension parts.mp4
\3. Materials section\12_ 062_Materials section_Completing suspension and Disk brake materials.mp4
\3. Materials section\13_ 063_Materials section_Finalize the exterior materials.mp4
\3. Materials section\14_ 064_Materials section_Creating materials to the interior and fix some problems.mp4
\3. Materials section\15_ 065_Materials section_making test render and fixing shading issues.mp4
\4. Rigging section\1_ 066_Rigging section_organize the scene for rigging.mp4
\4. Rigging section\2_ 067_Rigging section_making the truck ready to rig it.mp4
\4. Rigging section\3_ 068_Rigging section_Quick intro to the armature.mp4
\4. Rigging section\4_ 069_Rigging section_Creating the bones.mp4
\4. Rigging section\5_ 070_Rigging section_Creating a constraint relationship with the bones.mp4
\4. Rigging section\6_ 071_Rigging section_Using weight paint to fix some problem.mp4
\4. Rigging section\7_ 072_Rigging section_Adding transformation constraint.mp4
\4. Rigging section\8_ 073_Rigging section_Adding extra bones to create the suspension effect.mp4
\4. Rigging section\9_ 074_Rigging section_Adding shapes to the bones.mp4
\5. Rendering section with Cycles and Eevee\1_ 075_Render section_Rendering the truck with simple scene.mp4
\5. Rendering section with Cycles and Eevee\2_ 076_Rendering section_ Creating new scene to render the truck.mp4
\5. Rendering section with Cycles and Eevee\3_ 077_Render the scene with Eevee.mp4
\6. Project folder\1_ Blueprints.html
\6. Project folder\1_1 bluprints.rar
\6. Project folder\2_ Blueprints_2.html
\6. Project folder\2_1 Blueprints 2.rar
\6. Project folder\3_ Reference Images.html
\6. Project folder\3_1 Tesla cybertruck images.rar
\6. Project folder\4_ Textures.html
\6. Project folder\4_1 Texture.rar
\6. Project folder\5_ Final render images.html
\6. Project folder\5_1 Final render images.rar
\6. Project folder\6_ Tesla CyberTruck Final result Blender file.html
\6. Project folder\6_1 Tesla CyberTruck Final result.blend
\7. Extra\1_ Where to find PureRef.mp4
\1.引言\1_ 引言.mp4
\1.引言\2_如何开始.mp4
\2.建模\1_ 003_Adding参考图像.mp4
\2.建模\2_ 004_Modeling section_ 创建引擎盖.mp4
\2.建模\3_ 005_Modeling section_front区域第 1 部分.mp4
\2.建模\4_ 前保险杠建模006_Modeling section_.mp4
\2.建模\5_ 挡风玻璃007_Modeling section_modeling.mp4
\2.造型\6_ 挡泥板008_Modeling section_creating.mp4
\2.建模\7_ 009_Modeling section_Creating挡泥板边框.mp4
\2.建模\8_010_Modeling section_Creating前门.mp4
\2.造型\9_ 011_Modeling section_creating后门.mp4
\2.造型\10_ 012_Modeling section_creating后挡泥板.mp4
\2.建模\11_ 013_Modeling section_Creating后挡泥板边框.mp4
\2.建模\12_ 014_Modeling section_Creating摇臂面板.mp4
\2.建模\13_ 015_Modeling section_Creating温多斯边界.mp4
\2.建模\14_ 016_Modeling section_Creating前侧窗.mp4
\2.建模\15_017_Modeling section_Creating车窗中后车架.mp4
\2.建模\16_ 使用收缩包装模式器帮助018_Modeling section_Creating窗口.mp4
\2.造型\17_ 019_Modeling section_completing屋顶.mp4
\2.建模\18_ 卡车后侧的020_Modeling section_Starting.mp4
\2.建模\19_ 021_Modeling secton_Adding卡车后侧的一些细节.mp4
\2.模特\20_ 022_Modeling section_Truck床地板细节.mp4
\2.建模\21_ 023_Modeling section_Creating背光并修复一些问题.mp4
\2.建模\22_ 024_Modeling section_Creating后门.mp4
\2.建模\23_ 025_Modeling section_Creating背光灯和控制.mp4
\2.建模\24_026_Modeling section_Creating保险杠下方的光线.mp4
\2.建模\25_ 027_Modeling section_Creating后保险杠轮廓.mp4
\2.造型\26_ 028_Modeling section_Creating后保险杠.mp4
\2.造型\27_029_Modeling section_Creating前灯.mp4
\2.造型\28_ 030_Modeling section_edit前保险杠.mp4
\2.建模\29_ 031_Modeling section_add保险杠零件的细分曲面.mp4
\2.建模\30_ 032_Modeling section_Create保险杠上方的反射光.mp4
\2.造型\31_ 保险杠灯和格栅033_Modeling section_Creathing.mp4
\2.建模\32_ 034_Modeling section_Creating侧摄像头.mp4
\2.建模\33_ 035_Modeling section_Creating封底.mp4
\2.造型\34_ 036_Modeling section_Creating轮胎.mp4
\2.造型\35_ 037_Modeling section_Creating轮毂盖.mp4
\2.建模\36_038_Modeling section_Making后部吊灯和保险杠灯中的一些固定.mp4
\2.建模\37_ 039_Modeling section_Creating轮子和圆盘.mp4
\2.造型\38_ 040_Modeling section_Creating减震器连接.mp4
\2.建模\39_ 041_Modeling section_Creating传动轴护套和阻尼器前叉.mp4
\2.建模\40_ 042_Modeling section_Creating减震器和悬臂梁的其他部件.mp4
\2.建模\41_043_Modeling section_Make对悬架进行一些编辑.mp4
\2.建模\42_ 044_Modeling section_make一些调整.mp4
\2.造型\43_ 045_Modeling section_simple内饰打造座椅.mp4
\2.建模\44_ 046_Modeling section_creating仪表板.mp4
\2.建模\45_ 转向047_Modeling section_Creating.mp4
\2.建模\46_ 048_Modeling section_Completing转向细节.mp4
\2.建模\47_ 049_Modeling section_Making转向准备就绪.mp4
\2.建模\48_ 050_Modeling section_Finalize建模.mp4
\3.材质部分\1_ 将 HDRI 图像051_Materials section_Adding到场景中.mp4
\3.材质部分\2_ 052_Materials section_A着色器编辑器的快速简介.mp4
\3.材质部分\3_ 在开始之前053_Materials section_Organize场景.mp4
\3.材料部分\4_054_Materials section_Car油漆MT.mp4
\3.材料部分\5_将材料055_Materials section_Adding窗户.mp4
\3.材料部分\6_056_Materials section_Adding轮胎的材料.mp4
\3.材料部分\7_057_Materials section_Creating塑料材料到保险杠和其他部件.mp4
\3.材料部分\8_ 058_Materials section_Creating大灯 MT.mp4
\3.材料部分\9_059_Materials section_Creating前反光板灯.mp4
\3.材料部分\10_ 060_Materials section_Creating背光材料.mp4
\3.材料部分\11_将材料061_Materials section_Creating悬挂部件.mp4
\3.材料部分\12_062_Materials section_Completing悬架和盘式制动器材料.mp4
\3.材料部分\13_ 063_Materials section_Finalize外部材料.mp4
\3.材料部分\14_将材料064_Materials section_Creating到里面并解决一些问题.mp4
\3.材质部分\15_ 065_Materials section_making测试渲染并修复着色问题.mp4
\4.索具部分\1_066_Rigging section_organize索具的场景.mp4
\4.索具部分\2_ 067_Rigging section_making卡车准备安装它.mp4
\4.索具部分\3_068_Rigging section_Quick电枢简介.mp4
\4.索具部分\4_069_Rigging section_Creating骨头.mp4
\4.索具部分\5_ 070_Rigging section_Creating与骨骼的约束关系.mp4
\4.索具部分\6_071_Rigging section_Using重量涂料来解决一些问题.mp4
\4.装配节\7_ 072_Rigging section_Adding变换约束.mp4
\4.索具部分\8_073_Rigging section_Adding额外的骨头来产生悬架效果.mp4
\4.索具部分\9_将形状074_Rigging section_Adding骨骼.mp4
\5.带有 Cycles 和 Eevee\1_ 的渲染部分075_Render section_Rendering卡车的简单场景.mp4
\5.具有循环和 Eevee\2_ 的渲染部分076_Rendering section_创建新场景来渲染卡车.mp4
\5.带有 Cycles 和 Eevee\3_ 的渲染部分077_Render Eevee 的场景.mp4
\6.项目文件夹\1_ 蓝图.html
\6.项目文件夹\1_1 蓝印.rar
\6.项目文件夹\2_ Blueprints_2.html
\6.项目文件夹\2_1 蓝图 2.rar
\6.项目文件夹\3_ 参考图像.html
\6.项目文件夹\3_1 特斯拉网络卡车图像.rar
\6.项目文件夹\4_ 纹理.html
\6.项目文件夹\4_1 纹理.rar
\6.项目文件夹\5_ 最终渲染图像.html
\6.项目文件夹\5_1 最终渲染图像.rar
\6.项目文件夹\6_ 特斯拉网络卡车最终结果搅拌机文件.html
\6.项目文件夹\6_1 特斯拉网络卡车 最终结果.blend
\7.额外\1_ 在哪里可以找到 PureRef.mp4
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