本帖最后由 vincent1986 于 2017-9-30 19:35 编辑
长达近4个小时的教程,讲解整个Maya建模,Substance贴图,Arnold渲染等整个流程
Romain Chauliac shows us his entire CG workflow, using Maya, by making Stephen Zavala’s “Caution” concept into 3D. We’ll be using Maya for modeling and UV mapping, Substance Painter for texturing and Arnold for rendering.