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资源包名:ProBuilder Advanced 2.60f1 - 超屌内置建模工具(元素首发)-官方最新编辑器扩充/建模发布者:ProCore价格:$95适用版本:要求Unity 4.7或更高版本。 (楼主使用5.3.5f1测试没问题).不懂Max,maya的程序都能成为建模达人!文件大小:1.08MB资源有问题.或者链接不存在.请私信.看到立马解决Asset store 链接:https://www.assetstore.unity3d.com/en/#!/content/3558
Build & Edit Geometry Inside Unity
Forum | Website | Video Demo
For Unity Free and Pro; Unity 5 Ready
NEW: Fall 2015 \"Demo Reel\"
NEW: Download free version
Tested, Proven, and Much-Loved
4 years of continuous, real-world use by game developers of all types and skill levels. Proudly used in major games including Tinertia, SUPERHOT, Republique, STRAFE and many more. Over 400 reviews and a 5-star rating on the Unity Asset Store. View our new Fall 2015 \"Demo Reel\" for examples!
Prototype Rapidly
Build basic or advanced geometry, right in Unity, with zero creative barriers. Devs agree, ProBuilder is wicked fast and incredibly easy to use- even Collision and UVs are automatically generated. Just build, and have fun!
Play Instantly
Playtest at any time, then edit immediately, and never leave Unity. No time (or sanity) wasted.
Perfect Easily
Go advanced with complete UV unwrapping, advanced lightmap settings, optimization, and more. Or, export your models to OBJ and detail externally!
Dedicated Support and Community
Need help? Found a bug? Have a feature request? Post to the ProCore Forum and you’ll get answers right away, directly from us or our friendly community. If it’s an especially tricky problem, we’ll even jump on Skype for a one-on-one and get it solved, right away.
What about Blender/Max/Maya/etc?
Those tools are great, and you should keep using them for small or highly-detailed objects. However, ProBuilder\'s unique ability to build directly in the editor, makes it perfect for level creation, large objects, or simply prototyping. You can instantly edit and playtest geometry, textures, lighting, collision, rooms, or structures- it is true creative freedom. Also, we have made great efforts to ensure ProBuilder is extremely simple and intuitive- nearly zero learning curve!
Learning ProBuilder
We put serious effort into a truly intuitive, obvious interface and controls that closely follow Unity\'s own standards. Artist, programmer, or complete novice- you will be working confidently and more quickly than ever, in very little time. Best of all, ProBuilder is so quick-yet-powerful, it can be flat-out fun to use!
There are also many tutorial videos and detailed documentation available to learn from- plus the friendly, growing community at procore3d.com/forum.
Major Features
-Edit by Vertex, Edge, or Face
-Subdivision, Extrusion, Welding, Bridging, etc
-Primitives including Door, Arch, Stairway, etc
-Smoothing and Hard Edges control
-Pivot location control
-Customizable keyboard shortcuts
-Edit Textures/Materials and UVs per-face
-Vertex Coloring
-Automatic UV2 Unwrapping
-Real-time editing supported
-Much more: procore3d.com/probuilder
Most importantly, as game devs ourselves, we are dedicated to continually improving and expanding ProBuilder, based on everyone\'s feedback, and providing top-notch support. Just ask our users :)---------------------------------------------------------------------------------------------------------------------------------蹩脚机器翻译-------------------------------测试证明,深受喜爱
连续4年,实际使用的各种类型的游戏开发者和技能水平。
骄傲主要用于游戏包括Tinertia,温度极高,广场,扫射和许多更多。
超过400的评论和一个五星级评级统一资产存储。查看我们的新2015年秋季的演示卷轴的例子!
快速原型
建立基本的或先进的几何形状,在团结、零创造性的壁垒。开发者同意,
ProBuilder是邪恶的快,非常容易使用——甚至碰撞和uv是自动生成的。刚刚建立,玩得开心!
立即打
游戏性测试在任何时间,然后立即编辑,从未离开团结。没有时间(或正常)浪费。 完美的轻松
紫外线展开先进齐全,先进lightmap设置,优化等等。或者,导出模型外部OBJ和细节!
专用支持和社区
需要帮忙吗?发现一个缺陷吗?有特性请求吗?ProCore论坛后,你会马上得到答案,
直接从我们或我们的友好的社区。如果它是一个特别棘手的问题,我们甚至会跳在Skype上一对一的,把它解决,。
搅拌器/ Max /玛雅/等呢?
这些工具都是伟大的,你应该继续使用他们为小型或详细的对象。然而,
ProBuilder构建直接在编辑器的独特能力,使它适合创建水平,大型obje 也有很多教程视频和详细的文档可以学习多友好,在procore3d.com/forum日益增长的社区。
主要功能
编辑的顶点、边或脸
细分、挤压、焊接、桥接等
原语包括门、拱门、楼梯等
平滑和硬边控制
枢轴位置控制
可自定义的键盘快捷键
编辑材质/材料和uv每个面
顶点着色
自动UV2展开
实时编辑支持
——更多:procore3d.com/probuilder
最重要的是,作为游戏开发者自己,我们致力于不断改善和扩大ProBuilder,
根据大家的反馈,并提供一流的支持。问问我们的用户:)
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