[Unity] GPT,帮我写个Unity的GPU Instancing的车换色特效

查看:16232 |回复:8 | 2023-3-20 10:09:24

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GPT,帮我写个Unity的GPU Instancing的车换色特效
让我看看你有多牛逼



2023-3-20 10:09:24  
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8个回答,把该问题分享到群,邀请大神一起回答。
2#
Sure, I can definitely help you with that! First, let me explain what GPU Instancing is. It\'s a rendering technique that allows Unity to draw many of the same mesh with a single draw call, which improves performance.

To create a color-changing effect using GPU Instancing, we first need to set up the instancing properly. This involves creating a Material that supports instancing and enabling it in the Shader properties.

Once we have the instancing set up, we can use a script to modify the color of the instanced objects. The script would iterate through each instance and change its color based on some criteria, such as a timer or user input.

Here\'s some example code to get you started:

```csharp
using UnityEngine;

public class ColorChanger : MonoBehaviour
{
    public Material material; // The instanced material
    public float speed = 1f; // The rate at which the colors change

    private MaterialPropertyBlock propBlock; // Used to set per-instance properties
    private float t = 0f; // Current time

    private void Start()
    {
        propBlock = new MaterialPropertyBlock();
    }

    private void Update()
    {
        t += Time.deltaTime;

        // Iterate through all instances of the material
        for (int i = 0; i < material.instanceCount; i++)
        {
            // Set a random color for each instance
            Color color = new Color(Random.value, Random.value, Random.value);
            
            // Set the color in the per-instance property block
            propBlock.SetColor(\"_Color\", color);

            // Apply the property block to the current instance
            Graphics.DrawMeshInstanced(
                material.GetMesh(),
                i,
                material,
                transform.position,
                transform.rotation,
                propBlock
            );
        }
    }
}
```

This script will randomly change the color of each instance of the material every frame. You could modify it to use a timer or user input instead, depending on your needs.

I hope this helps! Let me know if you have any questions.
   ——微元素 × GPT,助力游戏开发,CG创作的无限可能!  
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Pharmacist : How does unity change hundreds of millions of model rotations in GPU Instancing
2023-3-20 10:17 回复
2023-3-20 10:09:46   回复
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3#
                              
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2023-3-21 01:34:17   回复
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4#
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2023-4-4 00:57:26   回复
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5#
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2023-4-4 00:57:29   回复
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6#
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2023-4-4 00:57:33   回复
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7#
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2023-4-10 15:15:29   回复
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8#
以后GPT就是所有程序的小助手了
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2023-4-15 11:01:23   回复
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9#
老哥可以的
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2023-5-11 10:42:55   回复
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