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SD-材质作品 Drone Strike Force - Substance Designer Materials
发布于
2024-2-16
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[翻译] : 我很高兴在《无人机攻击部队》(Drone Strike Force)项目中担任环境艺术家,这是一款为竞技和技能型战斗设计的三维射击在线游戏,玩家操控无人机进行对战。在这个项目中,我的主要职责之一是使用Substance Designer创建程序化材质库。我还负责在Unreal引擎中编写shader,通过高度图和顶点着色法混合这些材质。想看一些环境截图的话,请点击这里:[环境截图链接]。非常感谢nimble giant entertainment团队所有才华横溢的同事,这是一项团队合作,没有你们每个人的贡献,这一切都无法实现。

I had the pleasure to work as an Environment Artist on Drone Strike Force, an online shooter with three-dimensional gameplay for competitive, skill-based combat with drones. One of my main tasks in this project was to create the procedural material library with Substance Designer. I also created the shaders in Unreal to use these materials, mixing them through their height map and vertex painting. If you want to see some of the Environment shots click on these linksSpecial thanks to all my talented colleagues at Nimble Giant Entertainment. This was a team effort, it could not have been possible without each of you guys
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参与人数 1 元素币 +4 活跃度 +5
https://angelfernandes.artstation.com/

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Angel_Fernandes 实名

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Material Artist at Infinity Wa

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