原创特效作品 [AE/2D特效] VFX Sketch - Loot Box
发布于
2024-3-19
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[翻译] : 这是我参加VFX Sketch 32战利品箱比赛的项目!实时VFX帖子链接:[https://realtimevfx.com/t/spyro-sketch-32/12006](https://realtimevfx.com/t/spyro-sketch-32/12006)。这个项目赢得了月度比赛!我选择了一个简单、风格化且纯粹的背景,以色彩为主,与黑色的方尖碑和从中散发出的能量形成强烈对比。我还想突出我的视觉效果和动画的节奏感,创造出令人满意的体验(这是我的主要目标),就像战利品箱那样,同时也要跳出我常做的霓虹、未来主义和电子风格。我为所有效果使用了一个相当全面的着色器,我很快会在论坛帖子中分享详细的分解过程!如果你有任何问题,请随时提问。[视频]

This is my entry for the VFX Sketch 32  Loot Box !Link of the Realtimevfx thread  https//realtimevfx.com/t/spyro-sketch-32/12006The entry won the monthly contest !I decided to go on a simple, stylized and pure background with colors, that contrasts a lot with the black Monolith and the energy that comes out of it.I also wanted to focus on emphasize the timing/motion of my VFXs and animations, to make something really satisfying (this was my main goal), like a loot box can be, and to go on something different from neons/futuristic/electro things that I always do.I used a quite complete shader for all of the effects, and I will make a breakdown of it on the forum thread really soon !Dont hesitate if you have any questions  

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参与人数 1 元素币 +7 活跃度 +4
A站;https://www.artstation.com/spyro

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千辰  发表于 2023-8-11 14:31:04  
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gdh7201  发表于 2024-3-7 17:24:55  
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thanks very much!!!
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Maxime_Catel 实名

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VFX Artist @ Ubisoft

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