As a Material Artist at Reply Game Studios, during the development of Soulstice I had the opportunity to work on Materials for all the Environments and Characters, in collaboration with Francesco Rosati. This Material in particular is a Variation of a Stone Tile, used for specific Floors in the Monastery. The goal of Soulstice overall texture structure is not to be totally realistic, but to have a specific style and look.Everything is made entirely with Substance Designer!It was an honor and a pleasure to work on this amazing project together with an incredible team! - FULL TEAM BELOW -Lead Artist