For a scene I'm slowly putting together I wanted to have a really chunky rocky gravel type ground. In Substance Designer, I took the awesome new shape splatter and shape extrude nodes for a quick spin. These nodes are just wild. I used shape extrude to create all the rocks and blended them altogether using the shape splatter blend. Still working on this one, I'll polish up when I have more of the scene that I'm working on put together.