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原创3D角色-装备 Sally Whitemane 3D fanart
发布于
2023-9-15
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[翻译] : 我做了一些调整,但整个概念是让她同时具有《魔兽世界》和《守望先锋:热量战区》的特点。这对我来说是个巨大的挑战,但也让我学到了很多在雕塑过程中从未有过的知识。首先,我现在知道如何制作一种纹理,既能表现出金属装饰,又能展示非金属布料。其次,我对一些优化技术有了新发现。我一直使用位移贴图的方式是错误的,所以...这里有些部分是低多边形的,但通过真正的8K位移地图来实现效果!我很高兴自己没有止步不前,而是在不断进步。感谢观看!特别感谢Tamara Bakhlycheva,我把她的帖子作为参考。

I`ve made some differences, but the whole idea was to make her with both WoW and HOTS features. That was a very hard project for me, although i`ve learned things i never learned during my whole sculpting experience. First, now i know how to make one texture output both metallic ornaments and non-metallic cloth. Second, i`ve made a great discovery about some optimization techniques. I`ve been using Displacement textures wrong this whole time, soo.. Some things here are low poly, but with true 8K Displacement maps! I`m really glad that im not just standing at one point and i am actually progressing. Thanks for watching!Big thanks to Tamara Bakhlycheva, because i took this post as a general reference:
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Artstation:https://www.artstation.com/auriel

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qq_醉红尘_Fsz  发表于 2025-5-1 14:28:55  
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