Game lore-wise, Myo is a captain of a Rabbit Team task force that suppresses dangerous creatures and entities. Finally i had an opportunity to make a gameready character. That took a while but it was worth it, because now i finally can say that i understand Substance Painter. To be fair, i thought it was my destiny to be totally confused by that software In terms of Maya, the retopology process was not as hard as before when i got the general feel of "Big objects now, small details later" philosophy. It was one of the most useful things i learned.