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SD-材质作品 The Last of Us_ Part 1 - The Outskirts
发布于
2024-5-27
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[翻译] : 我曾是《The Outskirts》中倾斜建筑部分的初始高级环境纹理艺术家,在游戏开发期间离开了顽皮狗。在项目期间,我主要负责创建纹理、材质和着色器,以及在倾斜建筑内部不同环境区域的一些建模。我的职责包括纹理制作、着色器创建、建模、场景布置和优化。高级环境艺术家:Johnny Chen高级环境纹理艺术家:Khanh Nguyen照明艺术家:Steve Cummings顽皮狗是一个非常协作的工作室,因此各种资产、纹理和材料都来自共享库。

I worked as the initial Senior Environment Texture Artist on the Tilted Building section of The Outskirts before leaving Naughty Dog during the game_s development.

During my time on the project I mainly created textures, materials, and shaders as well as some modeling on various environment sections of the interior of the Tilted Building.
My responsibilities included texturing, shader creation, modeling, set dressing, and optimization.
Senior Environment Artist: Jonny Chen
Senior Environment Texture Artist: Khanh Nguyen
Lighting Artist: Steve Cummings
Naughty Dog is a very collaborative studio and as such, various assets, textures, and materials are sampled from a shared library.
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参与人数 3 元素币 +15 活跃度 +9
Artstation:https://www.artstation.com/christopherhodgson

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