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SD-材质作品 The Last of Us_ Part 2 - Theater-rOlR
发布于
2024-5-27
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[翻译] : 我负责剧院层级的环境贴图师。我的职责包括纹理绘制、Shader制作、建模、场景布置和优化。环境艺术家:Topher Sassman,Brian Recktenwald照明艺术家:Scott Greenway关卡设计:Emilia Schatz _ 设计团队 Naughty Dog是一家非常协作的工作室,因此各种资产、纹理和材料都从共享库中采样。

I worked as the Environment Texture Artist on the Theater Levels. My responsibilities included texturing, shader creation, modelling, set dressing, and optimization.

Environment Artist: Topher Sassman, Brian Recktenwald
Lighting Artist: Scott Greenway
Level Design: Emilia Schatz _ Design Team
Naughty Dog is a very collaborative studio and as such, various assets, textures and materials are sampled from a shared library.
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参与人数 3 元素币 +21 活跃度 +8
Artstation:https://www.artstation.com/christopherhodgson

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