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原创地编-3D场景作品 Tom Clancy_s The Division_ General Assembly Panoramas
发布于
2024-6-12
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[翻译] : 这代表了我对联合国大会任务的贡献。我负责构建世界和设计展示区域,还对整个任务进行了优化和bug修复,以及一些对该任务特有的资产和建筑创作。在任务开发的不同阶段,我与Dan Robson、Adam Dudley和Laura Hutton合作。大部分道具由 Ubisoft 工作室和Reflections的资产团队制作,设计工作由Edward Fuller和Graham Wright负责,照明则由Rafał Mąka完成。

This represents my contribution to the General Assembly mission. I was responsible for world building and composition of the areas shown in addition to optimization and bug fix of the entire mission and some asset and architecture creation that was unique to this mission.  I worked along side Dan Robson, Adam Dudley and Laura Hutton at various stages of the mission development.  Majority of the props created by various Ubisoft Studios and asset team at Reflections.

Designed by Edward Fuller and Graham Wright.
Lighting by Rafał Mąka.
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参与人数 3 元素币 +11 活跃度 +7
Artstation:https://www.artstation.com/benarmstrongart

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