The work was inspired by the art style of Dishonored. The creator of the game - Arkane studios - is great and I really like their style
I practiced texture creation in Substance painter alone, with no Photoshop.
A different grunge were used to imitate oil painting and dirt.
The original clock model (reference):
Lawson Model 304 _Zephyr_.
Tris: 675
Texture: 2048x2048