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原创SD-材质-渲染 Substance Designer - Chaos Blades
发布于
2024-6-26
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[翻译] : 想在Designer中尝试一些新东西,所以我完全用Substance Designer制作了《战神》中的混沌之刃。工作流程是使用镜像平面和高度图。链环部分也是类似,我用了两个平面,并通过高度图创建了链条。它可以直接导入ZBrush中,然后遮罩出刀片,进行重拓扑,你就得到了低poly游戏就绪的资产。很多灵感来源于Daniel Thiger的作品——“ rapier sword”。

Wanted to experiment with something new in Designer, so I made the Chaos Blades from God Of War entirely in Substance Designer. The workflow is using mirrored planes with heightmap. Same is for the chain links where I used two planes and made the chain using heightmap as well. It could be taken into ZBrush, mask out the blade, retopo it and you_ll have the low poly game ready asset

A lot of inspiration came from Daniel Thiger work _Rapier Sword_
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