A mid poly work from concept exercise that gave me the opportunity to familiarize myself with Blender_s HardsOps and Boxcutter. I deviated a little from the original concept to give the functional elements of the device more concavity. This would better protect them from scuffing and drops. I also added a few personalized elements to give the device more character.
The awesome original concept art is by: Anton Kuktytskyi