Volume 2 of my material work on Halo Infinite as UNSC Surfacing Owner. Software used is subtitled in the images. Thanks for checking it out!
Special Thank you to Rogelio Olguin and Shawn Priester for the constant inspiration and guidance through this project, and to the rest of the Environment Content Team. And thank you to Pat Sutton for teaching me Blender, a lot of these pieces would not have happened otherwise.