Here is my new personal work.
The main goal of this project was, to create real-time environment scene only with procedural materials and Low-poly geometry in UE5, without any sculpted elements.
All details was created with decals and procedural materials.
So much time and resourсes were invested in this project, that its very difficult to describe all details in a few words.
That_s why:
UE5, Lumen, Procedural mats, very simpple geometry, two light presets, and a lot of work).
The main ref. of my scene is: Picture of Alexei Butirskiy b.1974.
Thants for watching.