Another Minecraft inspired work, recreating an underwater scene of an Ocean Monument with some Sea Lanterns. The Lantern itself has been done with Substance Designer and an animated shader directly in Blender Cycles to get the pixalated look. Also some custom functions to make the flipbook animations possible for the seagrass. Textures have been used diretly from the vanilla texture pack.
The video has been purposely made really noisy and also have the pixalated look, which is a post-process effect btw and not just low quality :_)