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SD-材质作品 Left 4 Dead 3 _ Fan Teaser _ Materials
发布于
2024-9-7
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[翻译] : 这是我的毕业项目。我们的团队目标是为一款未公布的游戏制作一个可信的预告片。我负责创建程序化材质,以装饰我们环境的表面。我要感谢奥利维尔、拉兹万、费利克斯和乔伊。他们负责贴图、建模、雕刻、照明和场景艺术,赋予了我的材质生命。还要特别感谢弗朗索瓦·赫吕泰布尔斯的指导,马蒂厄·佩龙的配乐,本杰明·梅兰松在摄像方面的帮助,以及路易多·普洛夫的手部动画。

This was my graduation project. My team's goal was to create a credible trailer for an unannounced game. I was responsible for the creation of procedural materials to dress the the surfaces of our environment.
I'd like to thank Olivier, Razvan, Felix and Joey. They are responsible for the decals, modeling, sculpting, lightning and level art that brought life to my materials. Additional thanks to François Hurtubise for his mentorship, Mathieu Perron for the soundtrack, Benoît Melançon for his help with the camera work and Ludovic Plouffe for the hand animation.









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fengyu123  发表于 2024-9-8 19:41:55  
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