This was my graduation project. My team's goal was to create a credible trailer for an unannounced game. I was responsible for the creation of procedural materials to dress the the surfaces of our environment.
I'd like to thank Olivier, Razvan, Felix and Joey. They are responsible for the decals, modeling, sculpting, lightning and level art that brought life to my materials. Additional thanks to François Hurtubise for his mentorship, Mathieu Perron for the soundtrack, Benoît Melançon for his help with the camera work and Ludovic Plouffe for the hand animation.