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SD-材质作品 Gas Station - Pump
发布于
2024-11-27
1006
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[翻译] : 在Blender中为我的加油站场景制作了汽油泵模型。这是我个人项目系列《人类情感》的一部分。流程包括在Blender中进行高精度建模,Zbrush中雕刻,Blender中unwrap和低精度模型,以及在Substance Painter中进行纹理处理。在展示场景中,我使用了自己的植物和一些Megascan资产,主要是石头和小道具。你可以通过我在Experience Points发布的教程更详细地了解这个过程:非常希望你喜欢,也期待大家的问题。感谢所有启发我标签和贴纸设计的艺术家和艺术作品!还要特别感谢给予我最佳反馈的所有艺术朋友们!

Gas pump prop modeled in Blender for my gas station scene. Part of my wider personal project series Human Emotions.
The process was modelling the high poly in Blender, sculpting in Zbrush, unwrapping and low poly in Blender and texturing in Substance Painter. For the presentation scene I used  my own foliage and a few megascan assets for rocks/small props mainly.
You can follow the process in more detail with my tutorial that I have released with Experience Points here: https://www.exp-points.com/exp-tutorials-ben-keeling-authoring-props-for-games?fbclid=IwAR0nESfxG1Xy9JzDy7NxfEcgE2O49G2-oXWyirlTBLxDRrFL59GrHxgvH1I
I really hope you enjoy it and look forward to any questions people might have
Credit to the other artists and artwork that inspired the labels and stickers that helped to make my design! Big shoutout to all my art friends who gave me the best feedback.








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Artstation:https://www.artstation.com/benkeeling

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风云  发表于 2025-6-26 10:37:44  
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首席环境美术师

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