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原创SD-材质-渲染 3D Artist Magazine - Issue 116 - Create tiled materials for a Sci-Fi scene
发布于
2025-4-18
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3D Artist Magazine - Issue 116 - Create tiled materials for a Sci-Fi scene
I recently had the opportunity to write a short tutorial article for 3D Artist Magazine.
The article focuses on a workflow using external applications to generate height data and decals. Baking, material definition and final texture map generation are all done inside Substance Designer.
Thanks to Carrie Mok for making it possible!




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Artstation:https://www.artstation.com/christopherhodgson

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资深环境美术师

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