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CHANDELIER
Created for practice in free time.
I made the flame of a candle separately in UE4.
Texture: 2048x2048
albedo/metallic/roughness/normal/emissive
Soft: 3D Max, Zbrush, Substance Painter, Photoshop, UE4
Rendering: Marmoset Toolbag 3/Unreal Engine 4
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