Cobblestone Wall - Free Tutorial
This piece is a fully procedural cobblestone wall material created in Substance Designer, showcasing realistic details, physically accurate values, and proper scaling. My goal was to create a visually striking yet versatile material that works well for games, environments, or any PBR pipeline.
The process involved crafting individual rocks with advanced techniques, layering complex surface details, and fine-tuning the material to maintain realism at every step. The result is a highly detailed texture that highlights subtle imperfections, natural wear, and depth.
Check out the full tutorial where I walk through every step of the process, from beginner-friendly concepts to intermediate techniques. Whether you’re starting out or looking to enhance your Substance Designer skills, this tutorial has something for everyone.
https://youtu.be/YehD1nP9-rg