Concrete Floor - Free Tutorial
Find the tutorial here: https://www.youtube.com/watch?v=gEaAnIMEnzU
This procedural material is a highly detailed concrete floor created entirely in Substance Designer, designed for realistic applications in games and environments. The material features cracks, dirt buildup, and subtle imperfections to give it a worn, natural look while maintaining physically accurate values and scale. Teaching the fundamentals of careful layering will help you understand what makes a material distinguishable.
The workflow involved creating a strong base texture, layering realistic surface details, and fine-tuning manmade and erosion based damage. Every detail is handcrafted to make this a versatile material ready for use in a PBR pipeline.
Curious about the process?
Check out my full tutorial, where I cover everything from the basics to intermediate techniques. Perfect for beginners looking to get started or artists aiming to improve their Substance Designer skills.