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原创地编-3D场景作品 The Last of Us_ Part 1 Bill_s Town - Mainstreet
发布于
2024-8-10
15559
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[翻译] : Sorry!Error

Alas we are done with another last of us project. I was the texture artist on this first part of Bill_s town. I worked closely with my amazing modeler Edgar Martinez from it_s start as a look dev vertical slice all the way to final polish. My responsibilities were mainly texture and shader creation, vertex blending the environment and props, uv_ing, and some minor modeling and set dressing. Of course there_s all these integral artists in other departments that make this possible, here_s some of them:

Lighting- Ai-Fen Lo, Joey Lenz
Wides- Ryan Burke, Diana Lopez, Leonard Williams, Yan Dong
Graphics- Hailey Del Rio
FX- Ethan Webb
Foreground- Michael Fadollone
Design scripting - Rong Deng
Outsourcing- Ashleigh Dale, Hailey again, Brian Sanders, Mark Pajarillo, and all our awesome outsourcing partners I can_t name them all but they contribute quite a lot.
And to a few hundred other peeps that make it possible at Naughty dog.
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参与人数 3 元素币 +20 活跃度 +9
Artstation:https://www.artstation.com/ali_g

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fengyu123  发表于 2024-8-10 18:48:01  
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