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3D角色_武器_装备 Cosmos Sword
发布于
2024-8-14
9921
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[翻译] : 《宇宙之剑》,基于Daviblight的精彩剑瑟概念!这无疑是我接手过的最具挑战性的单个3D项目之一,它在许多方面都促使我跳出舒适区。我知道我的改编从技术上来说并不是一把剑,在建模初期,我选择不制作锋利的切割边缘,因为整体形态看起来更佳,拥有宽大的边缘。模型首先在3DS Max中进行基础网格创建,然后在Zbrush中雕刻,接着在3DS Max和Cozy Blanket中重新整理拓扑,使用Substance Painter烘焙和贴图,最后在Marmoset Toolbag中渲染。部分概念艺术在Illustrator和Photoshop中重建,以制作Substance Painter所需的alpha通道。最终模型拥有大约18000个多边形,使用一套4K纹理。请务必查看Daviblight的原创概念和其他精彩作品!

The Cosmos Sword, based on a awesome Swordtember concept by Daviblight! This was by far one of the most challenging single 3D projects over worked on, It pushed me out of my comfort zone for a lot of aspects of the sculpt. I know my adaptation is technically not a sword, during the blockout I opted to not make a sharp cutting edge because the overall form looked better with a wide edge. Basemeshed in 3DS Max > Sculpted in Zbrush > Re-typoed in 3DS Max and Cozy Blanket> Baked and Textured in Substance Painter > Rendered in Marmoset Toolbag. Some of the Artwork from the concept was recreated in Illustrator and Photoshop to create alphas for Substance Painter. The final model is sitting at around 18k tris with a single 4k texture set.

Please check out Daviblight_s original concept and other amazing work!
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2_mike-kennedy-cosmos-tall.jpg
参与人数 3 元素币 +20 活跃度 +5
Artstation:https://www.artstation.com/mikekennedyart

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qq_醉红尘_Fsz  发表于 2024-12-5 13:58:35  
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