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3D角色_武器_装备 Dragon Warrior Diorama
发布于
2024-8-14
10028
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[翻译] : 当我还是个孩子的时候,我墙上挂着一张老任天堂力量(Nintendo Power)的海报,是关于NES上的《龙战士》(Dragon Warrior, 或者DQ1)。我一直都很喜欢上面的插图。最近我在一堆旧东西里找到了那张海报,决定尝试用3D来重现它。这个项目真的是出于热爱!虽然不能完全复刻原作,但对我来说已经足够满意了。所有的资产都经过了优化,可以直接用于游戏。我想在展示上更进一步,提供了很多道具的详细分解图。我到处寻找海报的原作者以表示敬意,但没有找到……如果有人知道,请告诉我!从这个项目中,我学到了一个更好的头发贴图工作流程。我以前从未处理过这种材质,给头盔做的头发贴图让我费了不少劲。所有模型都是用3DS Max和ZBrush创建的,然后在Substance Painter中进行纹理绘制。布料使用了ZBrush中的动态布料系统。渲染部分使用了Marmoset,最后的海报渲染在Photoshop中进行了润色和添加特效。

I had an old Nintendo Power Poster for Dragon Warrior on the NES (DQ1) on my wall when I was a kid that I always loved the art on. I recently found the poster in an old box of stuff and decided to try recreating it in 3D. This project really was a labor of love! It certainly isn_t one for one to the original poster but is close enough for me to be happy with. All of the assets are fully optimized and game ready. I wanted to really push my presentation and provide a lot of detailed breakdowns of the props. I searched everywhere to find the original artist of the poster to give credit, but had no luck... so if anyone knows please let me know!

My take away from this project is I want to learn a better workflow for hair cards. I_ve never really worked with them and had a lot of difficulty with the ones for the helmet. All models were created in 3DS Max and ZBrush and textured in Substance Painter. The cloth was made with dynamic cloth in ZBrush. Everything was rendered in Marmoset and the poster render touched up and effects added in Photoshop.
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参与人数 3 元素币 +16 活跃度 +8
Artstation:https://www.artstation.com/mikekennedyart

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qq_醉红尘_Fsz  发表于 2024-12-5 13:58:19  
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