PBR Stylized Skateboards! This was mainly a fun texturing challenge for me, and I wanted to model something fully so all the parts could be detached. The model was base meshed in 3DS Max, Sculpted in Zbrush, Baked and Textured in Substance Painter, Then rendered in Marmoset Toolbag. I created the Deck art in Photoshop and Illustrator with the initial sketches done in Procreate. The model is sitting around 8K tris each with a single 4k PBR material set.