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3D角色_武器_装备 Tomb of Horrors
发布于
2024-8-14
9861
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[翻译] : 恐怖之墓(Tomb of Horrors)是一款传奇的D&D模块,它一直以来都是我最喜欢的。自从我从事3D艺术以来,这个项目就一直是我的心愿。最终,我决定使用虚幻引擎4来制作这个场景。在这个项目中,我专注于超写实风格,打造一个高度沉浸式的环境。对于地形和植被,我结合了Quixel Megascans和SpeedTree资源。我必须确保我自创的资产能无缝融入到超写实的元素中。

这个场景是我用心血之作,我对最终的结果感到非常满意。

The Tomb of Horrors is a legendary D_D module that is by far my favorite of all time.  This is a project that I_ve been wanting to take on for as long as I have been doing 3D art.  I finally settled on creating the scene in Unreal Engine 4.  In this project I wanted to focus on photo-realism, and create a highly immersive environment.

For the terrain and foliage, used a combination of Quixel Megascans and SpeedTree assets.  I had to ensure that the custom assets that I created blended in well with the photo-realistic components.
This scene has been a labor of love, and I am absolutely thrilled with the end result.
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参与人数 3 元素币 +14 活跃度 +3
Artstation:https://www.artstation.com/mikekennedyart

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qq_醉红尘_Fsz  发表于 2024-12-4 12:49:23  
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