Unity3D资源 [功能/工具] [ASE-1.9.0.2-Amplify Shader Editor 不断最新!!-[UnityShader插件]
发布于
2024-4-15
636
16
引擎插件类型
软件版本要求: Unity2017+
引擎插件类型: 材质|Shader 

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最新版本 1.9.0.2(当前版本)  最新发布日期   2021年12月16日
https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570#releases
2022年5月23日  的更新     1.9.0.2

微库中的ASE节点图例分享,也希望大家可以分享自己的经典节点连法
http://www.element3ds.com/plugin ... first=12&second=106
一次支付,不断更新,更新频率会稍晚于官方数天!
  • 1.9.0.2链接:下载地址:【支付可见】
  • 1.8.9.033链接:下载地址:【支付可见】
  • 1.8.9.010链接:下载地址:【支付可见】
  • 1.8.9链接: 下载地址: 【支付可见】
  • 1.8.7链接: 下载地址: 【支付可见】
  • 1.8.6链接: 下载地址: 【支付可见】
  • 1.8.4链接: 下载地址: 【支付可见】
  • 1.7.4链接: 下载地址: 【支付可见】
  • 1.7.1链接: 下载地址: 【支付可见】
  • 1.6.2链接: 下载地址: 【支付可见】
  • 1.3.5链接: 下载地址: 【支付可见】

资源包名: Amplify Shader Editor
  • 可视化脚本
  • 发布者:Amplify Creations
  • 价格:$60.00
  • 适用版本:要求Unity 5.4.6或更高版本。
  • 文件大小:63.90MB

资源有问题.或者链接不存在.请私信.看到立马解决Asset store 链接:https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570本帖将持续更新官方版本!注意,更新频率会稍晚与官方数天!-->>插件仅用于学习!!! 如需商用,请购买正版。----想要成大触,天天上元素!<<--
插件介绍:要求Unity 5.4.6或更高版本。强当前最为接近虚幻蓝图的shader编辑器!上手简单,效果惊人!
新功能
  • 新! 与Unity插件中的Substance兼容
  • 新! 支持自定义渲染纹理
  • 新! 支持HD和轻量级SRP
  • 新! 模板上的多次传递
  • 新! 与Unity 2018的兼容性
  • 新! Xbox One / PS4 /交换机支持
  • 新! 地形支持
  • 新! 着色器模板
  • HD PBR / Unlit SRP
  • 轻量级PBR / Unlit SRP
  • 自定义RT初始化/更新SRP
  • 后处理效果
  • Alpha混合粒子
  • 精灵
  • 熄灭
  • 用户界面

新范例
  • 新样本-新范例 2018
  • 物质2018
  • 自定义渲染纹理雨
  • SRP HD材料类型
  • SRP轻量级地形
  • 多次失真
  • 投影仪
  • Sarah Akers和David Marshall的单通道掩蔽
  • BOXOPHOBIC的Stylized Skybox
  • 由Gil Damoiseaux融化
  • 新模板
  • 自定义RT初始化
  • 自定义RT更新
  • HD PBR SRP
  • HD Unlit SRP
新的着色器功能
&#8226;物质混合金属

------------------------------------------------------------------------------------------------Requires Unity 5.4.6 or higher.
NEW! Compatible with Substance in Unity plugin
NEW! Support for Custom Render Textures
NEW! Support for both HD and Lightweight SRP
NEW! Multi-Pass on Templates
NEW! Compatibility with Unity 2018
NEW! Xbox One/PS4/Switch Support
NEW! Terrain support
NEW! Shader Templates
&#8226; HD PBR/Unlit SRP
&#8226; Lightweight PBR/Unlit SRP
&#8226; Custom RT Init/Update SRP
&#8226; Post-Process effects
&#8226; Alpha-Blended particles
&#8226; Sprite
&#8226; Unlit
&#8226; UINew Samples
&#8226; Substance 2018
&#8226; Custom Render Texture Rain
&#8226; SRP HD Material Types
&#8226; SRP Lightweight Terrain
&#8226; Multi Pass Distortion
&#8226; Projectors
&#8226; Single Channel Masking by Sarah Akers and David Marshall
&#8226; Stylized Skybox by BOXOPHOBIC
&#8226; Melting by Gil DamoiseauxNew Templates
&#8226; Custom RT Init
&#8226; Custom RT Update
&#8226; HD PBR SRP
&#8226; HD Unlit SRPNew Shader Function
&#8226; Substance Blend MetallicLatest Improvements
&#8226; Amplify Shader Editor now supports both HD and Lightweight SRP v4.x.x via templates.
&#8226; Legacy HD and Lightweight SRP v3.x.x templates are also supplied via Legacy packages.
&#8226; Support for Custom Render Texture usage on Unity 2017 and above via Custom RT templates.
&#8226; Substances can now also be used on ASE canvas with Unity 2018 and above through the Substance in Unity plugin.
&#8226; Can Pan and Zoom ASE canvas camera through keyboard directional keys.
&#8226; Support for Material Types into HD PBR SRP template.
&#8226; Support for Specular workflow into Lightweight PBR SRP template.
&#8226; Custom Options can now be added directly over templates.
&#8226; Templates can now be Multi-Pass.
&#8226; Amplify Shader Editor is now compatible with Unity 2018.
&#8226; Official support for Xbox One/PS4/Switch.
&#8226; Texture Array Creator tool now also creates 3D Textures.
&#8226; New \'Additional Use Passes\' section on both Surface and Template output nodes.
&#8226; Can create terrain shaders, completely from within ASE without external editing required.
&#8226; Improved editor rendering pipeline leading to huge performance boost.
&#8226; Reduced editor memory allocations resulting on a low Garbage Collector impact.
&#8226; Editor more snappy and responsive when auto panning and zooming.
&#8226; Multiple fixes over various nodes, editor and samples.
Learn more: Amplify Wiki
Discuss here: Unity Forum Thread
Shader Samples: Full ListThe Editor will continue to be improved in future updates, there are a lot more features currently in development.Notable Features
&#8226; Full source-code
&#8226; Support for Xbox One/PS4/Switch
&#8226; Custom Node API
&#8226; Shader Templates
&#8226; Shader Functions
&#8226; Multi-window Support
&#8226; Intuitive, familiar node interface
&#8226; Extensive node library
&#8226; Instancing Support
&#8226; User Contributed Nodes and Shaders
&#8226; Growing sample collection
Amplify Shader Editor (ASE) is a node-based shader creation tool inspired by industry leading software. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. Affordable quality and flexibility with the responsive customer support you can expect from Amplify Creations.INTUITIVE and UX-focused, the workspace is familiar, clean and flexible. Dock it, or use it in a second monitor, it’s prepared to fit your layout requirements.MINIMALISTIC toolbars and menus have been optimized to maximize workspace area without large intrusive nodes or menus. Creating nodes or new Shaders is as intuitive as creating a new Unity Material in the Project Explorer window.OPEN to customer contributions like nodes, improvements, bug fixes or third-party support. We aim to provide a robust and flexible tool that can be easily adapted to existing art production pipelines.FLEXIBLE shader creation options. While in the current version you can create and extend Surface Shaders, upcoming updates will include dozens of additional shader types, custom lighting models and extended options to help unleash your creativity while adapting to your production\'s technical specifications.Check out the Overview Video
Learn more at our Product Page
Guide: ASE ManualMake the change, use the professional tools you crave. Our products are developed by industry professionals and our support team always goes one step beyond to resolve any possible issues our clients might have.Get in touch, we would love to hear your story, help promote and feature your work.
---------------------------导入引擎实际测试

-------------
官方范例截图



微库中的节点图例 分享,也希望大家可以分享自己的经典节点连发
http://www.element3ds.com/plugin ... first=12&second=106



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Paint_小熊  发表于 2021-5-8 08:52:10  
2#
买了一遍 改版之后又得买一遍 好气啊!
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jackieruo  发表于 2021-5-12 14:28:34  
3#
买了一遍 改版之后又得买一遍 好气啊!
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大神的小队  发表于 2021-5-21 01:48:14  
4#
哭了,为啥我又要重新买一次
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飘少年  发表于 2021-5-26 12:23:47  
5#
买了一遍 改版之后又得买一遍 好气啊!
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天下第一大气力  发表于 2021-5-30 22:45:35  
6#
买了一遍 改版之后又得买一遍 好气啊!
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肺啊  发表于 2021-6-21 14:16:53  
7#
什么鬼买了又得买一遍还变贵了。
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317485377  发表于 2021-9-23 10:52:59  
8#
买了一遍 改版之后又得买一遍 好气啊!
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383704178  发表于 2021-12-10 16:08:19  
9#
怎么安装啊?
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勇武者核蛋  发表于 2022-3-24 16:38:15  
10#
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WeBlackKnight  发表于 2022-10-20 09:50:53  
11#
大佬,更新了
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WeBlackKnight  发表于 2023-1-17 11:22:32  
12#
大佬,更新了!!!
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WeBlackKnight  发表于 2023-2-27 16:25:20  
13#
贴主贴主,更新了
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无辜  发表于 2024-12-18 17:45:23  
14#
111111111111111
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