UE虚幻资源 [工具/功能] 卡通后处理材质虚幻4UE4 Cartoon CelShading Post Process
发布于
2023-5-31
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引擎插件类型
软件版本要求: 未知或无明确软件版本限制
引擎插件类型: 材质|Shader 

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image.png image.png

Preview: youtu.be/YKNLQrQHe4M

Ignoring cel shading rendering tutorial: youtu.be/Qi-2v3rEh_8 (Ignoring outlines works the same way. However, an 'AffectTheWholeScene' variable in the outlines material must be set to false first.)



With this post process, you can easily create a cartoon or anime environment for your game.



To use it, simply drag and drop the CelShadingPostProcess into your level. You can customize it if you want (for instance, you can create your own masking texture with different colours or different amount of colour layers), but it is ready to work by default. This is a non-emissive shader, so use a CelShadingSkybox as a Skybox in your levels and customize it at your discretion.

技术细节
Features: All of the material instances are easy to customize – you can set your own scalar, vector and texture parameters. You can also set your custom post process settings. Demo map included.

Number of Materials:

3 materials
3 material instances (for cel shading effect, the outlines and the skybox)
4 material functions
Number of Blueprints: 2 (CelShadingPostProcess and CelShadingSkybox)

Number of Textures: 3

Number of Meshes: 1

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: No

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哔咔哔咔  发表于 2022-5-24 06:38:31  
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