* 修复:
* Fixed alpha-clip issues with legacy HD templates
* Fixed issue on incorrectly initializing custom type variables on \'Custom Expression\' node
* Fixed nodes preview getting lost on loading scenes
* Fixed preview issue on \'Noise Generator\' node
* Fixed preview issue on \'Panner\' node
* Fixed preview issue on \'Rotator\' node
* Fixed issue on ignored Passes over SubShader options appearing on both shader reload hot code reload
* Fixed issue with \'Parallax Occlusion Mapping\' node when used on shader functions
* Fixed issue with setting directly the property name over its textfield wouldn\'t trigger the duplicates prevention system
* Fixed issue on loading multipass multi visible master nodes losing their names
* Fixed issue with point lights not working with instanced terrain shaders
* Fixed issue on terrain getting black when drawn instanced
* Fixed alpha test issues over deprecated HDRP Lit
* Fixed issue where not setting pass name on port options lead to incorrect option behavior (API)
* Fixed previews not updating correctly in shader functions
* Fixed multiple issues regarding using instanced properties over \'Outline\' node
* Fixed hard-crash when modifying pass amount over template (API)
* Fixed Native Directives display over Templates in Unity 2019.3
* Fixed GPU instancing on Particles Alpha Blended template
* Removed Clip from From option over \'Transform Position\' and \'Transform Direction\' nodes
* Transform matrix was incorrect and there\'s no viable replacement over those nodes context