Make your personal tomb. Asset comes with:
Different walls, tunnels, stairs, rocks, stones, roofs and floors.
18 decals (webs, puddles, dirt, rocks),
22 Wood beams, planks and 4 cords,
3 candles (with new candle fire particle) and 1 torch (UE4 particles example)
11 bones and 4 skeletons in separate pieces or merged with decals to save drawcalls. Also complete pieces with coffins and Skeletons in various positions.
2 coffins with 2 textures sets, with dust and without
no sound files
suited for first person games but also for top-down games
UE4 generated LODS
2 scenes, example catacomb and all objects
v2 uptdate:
Added mask for each material (AO, Roghness, Metalness, height(A))
Added configurable material to add dirt masks, flow, detail normals and many configurable parameters as show in the pictures.
Now you can use you own textures for walls, roof and floor
Added tesselation with fade range
Reworked meshes
Now 3 scene examples included to check how to add new textures
Each wall/roof/floor mesh have a pivot point to attach to other (must be attached manually or with vertex snap)
Preview video
Technical Details
Scaled to Epic Skeleton: Yes
Collision: Yes, Automatically Generated (Complex Collision as Simple)
Vertex Count: 84000 all meshes
Number of Meshes: 120
Number of Materials and Material Instances: 59
Number of Textures: 92 (4096x4096)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows