UE虚幻资源 [模型/材质] 高精度监狱广场哨塔环境场景虚幻4UE4 Prison421
发布于
2022-11-11
181
0
引擎插件类型
软件版本要求: 未知或无明确软件版本限制
引擎插件类型: 模型|贴图 

您需要 登录 才可以下载或查看,没有账号?注册

x
价格:50 元素币 百度网盘 收益:50元素币 销量:1
尊敬的游客 ,本内容需要支付后可见.
您可以[充值][发帖] [悬赏] [任务]来赚取积分。
提醒使用【余额支付】需要: ¥5 余额

官网链接:https://www.unrealengine.com/marketplace/en-US/product/prison
0.jpg

image.png

Video


Not the most pleasant environment by definition but a very thorough one in execution.


A decent number of modular assets for both interior and exterior of a functioning or an abandoned prison.


Interchangeable materials, high level of modularity and tons of props give you the means to create a unique setting.
Technical Details

Features:

     Detailed and carefully textured modular assets
     A landscape with a multi-layered Landscape Material
     Various paintjobs for most of the assets
    Grass, vines and other foliage
    Ashpalt and floors with Vertex Paint puddles


Texture Sizes:


512x512 - 4096x4096



Collision: Yes, custom and automatically generated.


Vertex Count: up to 13k triangles per model (mostly 1500-3000)


LODs: generated inside Unreal Engine 4 with custom settings.


Number of Meshes: 189


Number of Materials and Material Instances: 226


Number of Textures: 272


Supported Development Platforms: PS4, Xbox One, Windows


Supported Target Build Platforms: Windows


NOTE:

Some users might experience an issue with decals (they look like greenish concrete).

First of all, check if DBuffer in the Project Settings is ticked.

There is also a solution from one of the users (thanks, Neil!):

"I know how to resolve this issue, uncheck Allow Static Lighting, then restart editor, when shader compilation finished, check Allow Static Lighting and retart editor.

[This also resolves any issues with ambient lighting, inderect lighting and shadows]"






参与人数 3 元素币 +29 活跃度 +18
用魔法打败魔法

使用道具 举报 登录

回复 <

快来发表你宝贵的意见吧!

波浪先生、 实名

通过了实名认证的内容创造者

大法师

主题
16
精华
6
超神
0
扩散
0
微金
0
智慧
0
余额
4
在线时间
1 小时
快速回复 返回顶部 返回列表