UE虚幻资源 [模型/材质] 北境冬天森林冰面环境场景虚幻4UE4 Northern Forest
发布于
2022-11-29
97
1
引擎插件类型
软件版本要求: 未知或无明确软件版本限制
引擎插件类型: 模型|贴图 

您需要 登录 才可以下载或查看,没有账号?注册

x
价格:50 元素币 百度网盘 收益:0元素币 销量:0
尊敬的游客 ,本内容需要支付后可见.
您可以[充值][发帖] [悬赏] [任务]来赚取积分。
提醒使用【余额支付】需要: ¥5 余额

官网链接:https://www.unrealengine.com/mar ... uct/northern-forest
0.jpg

image.png

Open demo map, press play and this what you get: Youtube (excluding audio).

Northern environment with pines, spruces and birches.


Also check my other assets HERE !

Playlist of all my assets HERE
技术细节


    10 master materials
    28 instances
    2 blueprints (one usage combined)
    1 demo level
    1 overview map
    2 particles ( 1+variation )
    1 sequence
    1 skeletal mesh + phys asset + 1 animation (bird, flapping, used in bp to create a flock that follows spline)
    48 Static meshes
    29 Textures (0.5k-4k)


    LODS: 1-4
    Trees have billboards: YES
    2 uv channels
    collisions: automatically generated, in engine adjusted
    Scaled to epic skeleton : YES
    vert count: 200 - 58 000 (billboards 2-4 polys)


    Landscape material has 2 layers and 2 grasstypes. 1 for snowy and frozen vegetation and 1 for others.


Grasstypes include twigs and grass. Other foliage on demo-level is painted with foliage painter.

No slapmasks or height/slope-blends used


    Bird flock blueprint is to make a distant flock following spline.

The bird itself is a 2 bone, 1 flapping animation, less than 10 polygons and

meant to be used only in distance from player


    Vertex paint (red channel) is used to paint wet parts of frozen lake surface


    Fog Particles needs exponential height fog on level to work. 2 density versions.


    Demo map 8x8km (some edges of the map not as finalized as the parts seen in video)
    Tested with win 64 / gtx 1070 - 45fps at lowest (1920x1080 / epic scalability settings), 60+ on average






本帖被以下画板推荐:

美术设计

使用道具 举报 登录

回复 <
失落  发表于 2022-12-16 14:38:15  
2#
6666
回复 收起回复
使用道具

快来发表你宝贵的意见吧!

小次郎的夏天 实名

通过了实名认证的内容创造者

活宝

主题
16
精华
5
超神
0
扩散
0
微金
0
智慧
0
余额
0
在线时间
0 小时
快速回复 返回顶部 返回列表