Technical Details
Features:
300 Meshes
High quality and fidelity texture sets - 2k textures
Master material setup that control the of all props and models
Modular construction and design for alternative designs
Additional controls for roughness, albedo, normals, subsurface, tiling, and more
Vertex paint setup for walls and surfaces
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic post process and look up table
2 Times of day (Night and Day) - All dynamic lighting
Optimized for games
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
Multiple grass and foliage types
Advanced landscape layered material
Texture Sizes:
8k [1]
4k [5]
2k [217]
1k [9]
512 [4]
256 [5]
128 [4]
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: Small Props LODs on smaller assets, No Lods of Simple Walls to preserve vertex paint.
Number of Meshes: 300
Number of Materials and Material Instances: 125
Number of Textures: 245
Supported Development Platforms: Windows
Documentation and Credits: https://www.notion.so/dekogon/Ol ... 141a57445611a950ad6
Please reach out and contact us with questions! - Contact@dekogon.com