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官网链接:https://www.unrealengine.com/mar ... highway-environment
Hi-Res Images 4K
More pictures on Artstation.
Update: Foliage set with Pivot Painter feature has been added to the project + Pivot Painter demo map.
Pivot Painter Demo Video.
Unreal View Modes.
All models are well optimized and game ready.
Texel density for small assets is around 1k x 1m^2.
Other assets are set up using layered materials with 2k tiling textures.
Tiling textures scale is easily customizable in Material Instances.
Answers to the most frequently asked questions:
- Demo map, which you can see on the screenshots and the video, is included in the asset pack.
- Demo map includes some unique (non-modular) static mesh based world elements, like terrain, curved roads etc.
- Modular Road Set is a bunch of static meshes and is not set up to work with Landscape Splines.
- Buildings are not modular.
- Everything that is not marked HERE as modular is not actually modular. 技术细节
Features:
Props:
10 Traffic Signs 6 Modular Wooden Fences 3 Modular Construction Fences 5 Modular Traffic Barriers 2 Lampposts 4 Modular Pipes 2 Trailers 2 Billboards 15 Rocks Railway Power Pole Modular Bridge and Roads and more
17 Decals
Vegetation:
6 Big Trees (4 unique) 5 Small Trees 3 Bushes 8 all kinds of grass
Backdrop Assets:
2 Buildings 2 Tower Cranes Railroad Base Modular Railroad
PBR materials for all assets
PBR tiling texture sets
Demo Map
Info:
Number of Meshes: 162.
Collision: Yes. Manually created simple box collisions ( auto-generated for rocks)
LODs: No. All the assets are well-optimized (see screenshots with polycount)
Materials: 7 Parents, 93 Instances
Textures: 172
Texture Resolution: from 512 to 4k. Most textures are 2k
Supported Development Platforms: PC
Notes:
The Project uses HDR image under CC0 license from HDRIHaven.
HDRI link
Demonstration map includes some unique (non-modular) assets,
such as: static mesh based terrain, curved roads/pedestrian and bicycle lanes.
BUT, there is modular roads/lanes set included in the project instead (see screenshots).
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