本帖最后由 VFX_LYP 于 2024-12-13 23:46 编辑
All effects were created without the help of custom shaders.
All effects easily re-sized and re-colored.
They work on all platforms.
The asset includes:
126 particle system prefabs.
14 demo scenes.
96 hand-drawn textures with resolution from 128x128 to 1024*1024.
Effects List:
Area - 4 types
Area outbreak - 4 types
Backlight resources - 4 types
Backlight resources drop - 4 types
Burst - 12 types
Fire - 13 types
Fog - 6 types
Loot glow - 4 types
Orbs - 5 types
Projectiles - 10 types
Projectile hits - 10 types
Regeneration - 8 types
Shields - 5 types
Slash - 8 types
Slash hit - 4 types
Character states - 8 types
Projectiles top down - 19 types