UE虚幻资源 [模型/材质] 失落遗迹场景 虚幻4UE4 Lordenfel Adventure Environment
发布于
2022-12-6
339
2
引擎插件类型
软件版本要求: 未知或无明确软件版本限制
引擎插件类型: 模型|贴图 

您需要 登录 才可以下载或查看,没有账号?注册

x
价格:50 元素币 百度网盘 收益:0元素币 销量:0
尊敬的游客 ,本内容需要支付后可见.
您可以[充值][发帖] [悬赏] [任务]来赚取积分。
提醒使用【余额支付】需要: ¥5 余额

官网链接:https://www.unrealengine.com/mar ... re-environment-pack
0.jpg

image.png

技术细节

Features:

    Over 500 high quality, game ready assets
    Game ready demo scene
    32 pre-made dungeon rooms
    Dungeon Architect theme for Souls-like dungeons
    Complete nature set:

Trees, bushes, ferns, grass, ivy, plants and roots

Rock pile, rocks, cliffs, mountains

    Foliage assets ready for painting in engine
    landscape materials: Grass, Ground, Rocky Ground, Rock and Snow
    Floors and walls ready for vertex painting with 3 layers
    Clean materials, no unnecessary nodes or texture maps


Number of Unique Meshes: 520

Collision: Custom

Vertex Count: from 4 to 12000 per mesh

LODs: Custom, generally 2 for each asset

Number of Materials: 13 master materials, 60 instances

Number of Textures: 134

Texture Resolutions: generally 2048x2048 or less

Supported Development Platforms:

Windows: Yes

Mac: Not tested


Known Issues:

    Demo level appears too bright. This only happens if you start with one of the standard templates (e.g. Third-Person template). Tweak Exposure Compensation of a PostProcessVolume to fix that.
    Dungeon Architect theme will need some setting up on your side before it can generate levels at runtime. Please refer to DA's documentation to learn more.






参与人数 3 元素币 +43 活跃度 +14
萌即是正义!

使用道具 举报 登录

回复 <
asd7375220  发表于 2022-8-12 11:16:37  
2#
怎么材质都丢失了?
回复 收起回复
使用道具
Howardxnh  发表于 2023-1-9 16:43:41  
3#
感谢楼主分享。。。。。。。。。
回复 收起回复
使用道具

快来发表你宝贵的意见吧!

可爱小胖 实名

通过了实名认证的内容创造者

爱鸭,我摔倒啦

主题
15
精华
6
超神
0
扩散
0
微金
90
智慧
0
余额
4
在线时间
1 小时
快速回复 返回顶部 返回列表